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Daniel Canogar is an award-winning multidisciplinary artist working across photography, video, sculpture, and installation. Themes of memory and its loss are central to his art. In his most recent data-driven artworks made with sculptural LED screens, Canogar examines the implications of technological changes from material-based media to online platforms. Connected to the Internet, these artworks use live feeds to capture the ceaseless flow of information in today’s world, materializing intangible yet ubiquitous data that affects every aspect of our lives.

TÚNICA, 2022

Details

  • Description: Túnica is a generative digital fabric created with the names of those who were born and died inthe Community of Madrid between 2020 and 2021. The names are embossed on silver and goldstripes that intertwine: the weft for the births and the warp for the deceased. Túnica, a tribute toCovid victims, is inspired by the funerary gauzes of pre-Columbian cultures. Túnica belongs to the Pixelweaver series, which draws on textiles as a metaphor for the socialfabric created, and sometimes destroyed, by the news. These artworks pay tribute to the closerelationship between information technology and textiles, beginning with the jacquard’s loomin the early nineteenth century, considered by many historians to be the first computer. For thisnew series, Studio Daniel Canogar has developed a virtual loom based on craft techniques. Thisalgorithmic tool enables the creation of a wide range of patterns from different sources or “woolballs”.
  • Dimensions: N/A
  • Edition Type: 8:9 Screen, generative custom software, computer
  • Edition Size: Edition of 7 + 2 AP
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